…To Engineer Everything

To be an animator is to engineer countless moving pieces. The challenge is for these pieces to interact in believable ways. Along with mastery of core drawing skills we’ll show you how to manage character and location design, storyboarding, timing, animation, lighting, compositing editing and rendering.

Animation Lab

Program Co-ordinator

Jim Zubkavich
416.491.5050 ext. 33874

An expert in the field who knows the ins and outs of the program. Contact our program co-ordinator for more info on the program and career opportunities.

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