DPS913 - Foundations of Apple Application Development

Outline info
Semester
School
Last revision date 2024-01-29 00:29:15.771
Last review date 2024-04-01 00:15:06.145


Subject Title
Foundations of Apple Application Development

Subject Description
This course covers the foundations of programming applications for Apple operating systems. Students begin by learning the programmer-relevant elements of Apple operating system architecture, by exploring Mac OS X and iOS. Then device platforms are surveyed, including the Mac and the iPhone. The student will learn and become proficient with the development tool environment, and create graphical end-user applications that follow the MVC design pattern. Students  will write their programs in the Objective-C language, using the object-oriented Cocoa framework.

Credit Status
1 credit in the BSD program.

Learning Outcomes
Upon successful completion of this subject the student will be able to:

  • Effectively use the Objective-C programming language to create software for the Mac OS X and the iPhone OS
  • Effectively use the Apple software development tools, frameworks, and documentation
  • Identify and select the appropriate framework components in the creation of a software application
  • Apply object-oriented programming principles to the creation of software for the Apple platforms
  • Analyze the requirements of a medium-difficulty programming task, and create software that meets the requirements
  • Given a set of requirements, recommend a suitable design for an iPhone OS application
  • Compare the Apple platform's application development approach with other platforms

Essential Employability Skills

    •  Communicate clearly, concisely and correctly in the written, spoken and visual form that fulfils the purpose and meets the needs of the audience.

    •  Execute mathematical operations accurately.

    •  Apply a systematic approach to solve problems.

    •  Use a variety of thinking skills to anticipate and solve problems.

    •  Locate, select, organize, and document information using appropriate technology and information systems.

    •  Analyze, evaluate, and apply relevant information from a variety of sources.

    •  Manage the use of time and other resources to complete projects.

    •  Take responsibility for one's own actions, decisions, and consequences.

Academic Integrity
Seneca upholds a learning community that values academic integrity, honesty, fairness, trust, respect, responsibility and courage. These values enhance Seneca's commitment to deliver high-quality education and teaching excellence, while supporting a positive learning environment. Ensure that you are aware of Seneca's Academic Integrity Policy which can be found at: http://www.senecapolytechnic.ca/about/policies/academic-integrity-policy.html Review section 2 of the policy for details regarding approaches to supporting integrity. Section 2.3 and Appendix B of the policy describe various sanctions that can be applied, if there is suspected academic misconduct (e.g., contract cheating, cheating, falsification, impersonation or plagiarism).

Please visit the Academic Integrity website http://open2.senecac.on.ca/sites/academic-integrity/for-students to understand and learn more about how to prepare and submit work so that it supports academic integrity, and to avoid academic misconduct.

Discrimination/Harassment
All students and employees have the right to study and work in an environment that is free from discrimination and/or harassment. Language or activities that defeat this objective violate the College Policy on Discrimination/Harassment and shall not be tolerated. Information and assistance are available from the Student Conduct Office at student.conduct@senecapolytechnic.ca.

Accommodation for Students with Disabilities
The College will provide reasonable accommodation to students with disabilities in order to promote academic success. If you require accommodation, contact the Counselling and Accessibility Services Office at ext. 22900 to initiate the process for documenting, assessing and implementing your individual accommodation needs.

Camera Use and Recordings - Synchronous (Live) Classes
Synchronous (live) classes may be delivered in person, in a Flexible Learning space, or online through a Seneca web conferencing platform such as MS Teams or Zoom. Flexible Learning spaces are equipped with cameras, microphones, monitors and speakers that capture and stream instructor and student interactions, providing an in-person experience for students choosing to study online.

Students joining a live class online may be required to have a working camera in order to participate, or for certain activities (e.g. group work, assessments), and high-speed broadband access (e.g. Cable, DSL) is highly recommended. In the event students encounter circumstances that impact their ability to join the platform with their camera on, they should reach out to the professor to discuss. Live classes may be recorded and made available to students to support access to course content and promote student learning and success.

By attending live classes, students are consenting to the collection and use of their personal information for the purposes of administering the class and associated coursework. To learn more about Seneca's privacy practices, visit Privacy Notice.

Prerequisite(s)
BTP400

Topic Outline

  • Platform fundamentals
    • Apple computing platforms
    • Mac OS X
    • iOS
    • Building user skills, using applications, tools, and utilities
  • Apple application development fundamentals
    • Xcode and Interface Builder tools
    • The Objective-C programming language
    • Cocoa and Cocoa Touch frameworks
    • Design patterns introduction
  • Application development concepts and techniques
    • Design patterns: MVC, target-action, delegation
    • Memory management
    • Design guidelines for Mac OS X and iOS user interfaces
  • Concepts and techniques coverage using Mac OS X
    • Views and drawing, table views, document architecture
    • Persisting data on the filesystem and in a database
    • User interface fundamentals, including copy/paste, drag/drop, images, and the text system
  • Concepts and techniques coverage using iOS
    • Views and drawing, view controllers, table views
    • Persisting data on the platform
    • User interface fundamentals, including text input, address book, camera, location
    • Device features and performance

Mode of Instruction
Two hours interactive lecture per week, and two hours activity-based learning per week (four hours total)

Prescribed Texts

  • None

Reference Material

  • None

Required Supplies

  • None

Student Progression and Promotion Policy

  • Pass the weighted average of all assessments
  • Pass the weighted average of the exam and the tests
  • Pass the final exam
  • Successfully complete all of the assignments and exercises. Submissions that do not meet specifications will be returned to the student for revision and resubmission.

http://www.senecapolytechnic.ca/about/policies/student-progression-and-promotion-policy.html

Grading Policyhttp://www.senecapolytechnic.ca/about/policies/grading-policy.html

A+ 90%  to  100%
A 80%  to  89%
B+ 75%  to  79%
B 70%  to  74%
C+ 65%  to  69%
C 60%  to  64%
D+ 55%  to  59%
D 50%  to  54%
F 0%    to  49% (Not a Pass)
OR
EXC Excellent
SAT Satisfactory
UNSAT Unsatisfactory

For further information, see a copy of the Academic Policy, available online (http://www.senecapolytechnic.ca/about/policies/academics-and-student-services.html) or at Seneca's Registrar's Offices. (https://www.senecapolytechnic.ca/registrar.html).


Modes of Evaluation

Assignments - small-value (approximately 5) 20%
Assignment - large-value 35%
Mid-term test 20%
Final exam 25%

Approved by: Mary-Lynn Manton