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Gaming and Gender: The Digital Divide

LSO430

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LSO430 - Gaming and Gender: The Digital Divide

Prerequisites:

ENG106 or equivalent.

This degree elective breadth course combines the study of digital games and psychological, sociological, cultural, aesthetic and literary influences characteristic in online gaming. Students explore parallels between modern societal values related to gender and those occurring in the gaming world. Through experiential learning opportunities involving gameplay, students examine a variety of elements and how they converge or diverge from socio-cultural norms.


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Contacts

Elizabeth
Program As
liz.clemens@senecacollege.ca
4164915050