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Learning with augmented reality
Sept. 19, 2019

The Murdoch Mysteries Escape Game at Casa Loma in Toronto has amped up one of its in-game puzzles with a new reality — one that’s augmented and created by a Seneca graduate.

As a result of a cross-disciplinary project at Seneca, Fredrik Pedram recently created, tested and implemented an augmented reality puzzle that uses a tablet retrofitted to look like an invention of Murdoch. Players of the escape room need to solve this puzzle to successfully escape from Casa Loma.

Pedram, who has since graduated from the Interactive Media Design (INM) diploma program, spent 700 hours over four months working on injecting the augmented reality technology into the popular Murdoch game.


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